Home » SIRTECH CLASSICS » Jagged Alliance & Deadly Games » JA1 stuff (Jahh's guides on how everything JA1 works)
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Sun, 28 October 2018 17:12 
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Jahh |
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Messages:56
Registered:March 2017 |
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Sure.
First stage of Tree Price quest is occurs when player have more than 32 trees total or harvested sap from more than 16 trees previous day: player get initial message about sap price from Jack.
Second stage occurs when player have more than 40 trees total or harvested sap from more than 20 trees previous day and first stage was happened already: next message about sap price Jack come, and roll for 1-3 days delay done. From now every next day till third stage will start delay counter will decrease and third stage will start when it will be zeroed (so minimum delay of 1 will mean third stage happens next day after second stage).
Third stage will bring third Jack message and drop of Tree price by 100$. Fourth stage will happen next day after.
Fourth (and final) stage is about adjusting Tree price according to amount of harvested trees of player and its relation to "target" price, that "should be reached" at a given amount vs actual current price. Every next start of day the harvested trees amount from previous day is compared to a "target" amount, that is [300+(harvested_trees_amount/10)*20] (note the calculation is in whole numbers, so, say, 50 or 59 harvested trees will yield same result), and if "target" price is above actual, it mean current price have to be adjusted up, and player acquire a "move price point" (starting with zero of them). In case "target" price is lower, current price have to go down, and player acquire a negative "move price point"; if prices are equal no action occurs. The "move price points" value adjusted above then compared to "required move price points amount", and if they are enough of them, the +-20$ Tree price change is occurs, with a message from Jack, and "move price point" value is zeroed again. "Required move price points amount" is a difficulty-tied and is 4 on Easy, 3 on Normal, and 2 on Hard (so possible price fall occurs slower on Easy, but price rise is slower too). When Tree price is reach 500$, the quest is ends, with a last message from Jack regarding it.
As last stage could be confusing, there is example (for Hard difficulty):
Day X, when player reach a fourth stage of quest, after tree price dropped to 400$ at the day X-1. At the day X-1 player harvested 58 trees, so actual price is 400$ per tree and target price is 300+(58/10)*20=400$. As they are equal, "move price points" player possess is 0+0=0.
Day X+1. At the day X player added some tappers to a new trees player captured during day X-1 and harvested 61 trees, so actual price is still 400$ per tree and target price is 300+(61/10)*20=420$. As target price is more than current, player gain a "move price point", so now player possess 0+1=1, and need to collect one more to actually rise a price.
Day X+2. At the day X+1 player lost ability to harvest some trees due to enemy actions\tree virus etc., and harvested only 50 trees, so actual price is still 400$ per tree and target price is 300+(50/10)*20=400$. As they are equal, no "move price points" change happens, so now player possess 1+0=1, and need to collect one more to actually rise a price.
Day X+3. At the day X+2 player again lost ability to harvest some trees due to enemy actions\tree virus etc., and harvested only 49 trees, so actual price is still 400$ per tree and target price is 300+(49/10)*20=380$. As target price is less than current, player lose a "move price point", so now player possess 1-1=0, and need to collect two more to actually rise a price, or lose two more to actually drop a price.
Day X+4. At the day X+3 player realized that he have a 35 trees in possession, that he totally forgot about, and not set tappers to them, so after he did set them, and also added some trees regained from enemy at day X+3 he harvested 94 trees, so actual price is still 400$ per tree and target price is 300+(94/10)*20=480$. As target price is more than current, player gain a "move price point", so now player possess 0+1=1, and need to collect one more to actually rise a price.
Day X+5. At the day X+4 player added some tappers to a new trees player captured during day X+4 and harvested 107 trees, so actual price is still 400$ per tree and target price is 300+(107/10)*20=500$. As target price is more than current, player gain a "move price point", so now player possess 1+1=2, and actually change a price from 400$ to 420$ (despite "target" price now is full 500$), "move price points" amount become 0.
Day X+6 & Day X+7. Player harvest same 107 trees. Target price is 500$ and actual price is 420$, so player collect a point at day X+6, then collect another one on day X+7, and rise a price to 440$
Day X+8 & Day X+9. Player harvest same 107 trees. Tree price rise to 460$.
Day X+10 & Day X+11. Player add 2 more trees and now harvest 109 trees, but it doesn't change anything about this quest. Tree price rise to 480$.
Day X+12 & Day X+13. Player harvest same 109 trees. At day X+13 tree price rise to 500$ and quest ends.
[Updated on: Sun, 28 October 2018 17:20] Report message to a moderator
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JA1 stuff
By: Jahh on Tue, 28 March 2017 13:42
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Re: JA1 stuff
By: Shanga on Tue, 28 March 2017 14:36
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Re: JA1 stuff
By: Jahh on Tue, 28 March 2017 14:41
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Re: JA1 stuff
By: Shanga on Tue, 28 March 2017 14:52
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Re: JA1 stuff
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Re: JA1 stuff
By: Jahh on Mon, 12 February 2018 18:50
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Re: JA1 stuff
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Re: JA1 stuff
By: norill on Sat, 07 April 2018 13:23
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Re: JA1 stuff
By: pattoze on Sun, 03 June 2018 16:17
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Re: JA1 stuff
By: Jahh on Sun, 03 June 2018 18:57
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Re: JA1 stuff
By: rumkacik on Sat, 27 October 2018 22:48
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Re: JA1 stuff
By: Jahh on Sun, 28 October 2018 17:12
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Re: JA1 stuff
By: rumkacik on Sun, 28 October 2018 19:02
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Re: JA1 stuff
By: Jahh on Fri, 25 January 2019 21:06
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Re: JA1 stuff
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Re: JA1 stuff
By: Jahh on Wed, 27 February 2019 10:52
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Re: JA1 stuff
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Re: JA1 stuff
By: Jahh on Wed, 27 February 2019 11:07
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Re: JA1 stuff
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Re: JA1 stuff
By: Jahh on Wed, 27 February 2019 11:19
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Re: JA1 stuff
By: rumkacik on Wed, 20 March 2019 16:08
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Re: JA1 stuff
By: Jahh on Wed, 20 March 2019 20:38
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Re: JA1 stuff
By: rumkacik on Fri, 22 March 2019 09:26
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Re: JA1 stuff
By: Jahh on Fri, 22 March 2019 22:24
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Re: JA1 stuff
By: rumkacik on Sun, 24 March 2019 19:13
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Re: JA1 stuff
By: Jahh on Thu, 28 March 2019 02:25
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Re: JA1 stuff
By: rumkacik on Wed, 10 April 2019 20:47
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