Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » UC/DL 1.13 & AFS » init.cpp errors
init.cpp errors[message #335011]
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Fri, 15 August 2014 18:09
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Captain Cranium |
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Messages:8
Registered:August 2014 |
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So gotta say HUGE thanks for everyone involved with these mods. you guys have kept ja2 on my top 5 favs ever since its release.
I had an older version of ja2 uc/1.13 that I'd modified heavily (as much as I love your work I can't stand the ridiculous short ranges and steep ap modifiers that mostly carried over from the vanilla game). Unfortunately, a combo of viruses, power outs, and stupidity (mine) caused me to lose the whole thing. I recently started over with the current uc 1.13 combo, and was blown away at how far it has progressed. GREAT WORK GUYS!
Having said that, I've got a serious issue. I introduced my old changes (increasing weapong ranges and lowering some weapon ap ready costs), as well as some changes via the ini editor to the gameplay, being careful to avoid the things that are clearly listed as things not to alter. Everything worked great for several hours.
Suddenly I started getting an error on loading that says:
file: init.cpp
line: 292
Function: LoadingExternalGameplayData
(Something illegible about items\items.xml)
File: init.cpp
line: 1464
Function : initializeJA2
I've kept several backups of the original xmls, as well as xmls from a few stages into the changes I made. At one point they had all been working fine, but now no matter which ones I use, I get the same error. also, reverting to the original ini settings hasn't helped.
Any advice would be hugely appreciated. I spent 12+ hours tweaking the xmls to my liking, for the 2nd time. I couldn't possibly bear doing it again.
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