Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » Managing Morale
Managing Morale[message #341028] Sun, 17 May 2015 17:41 Go to next message
deknegt is currently offline deknegt

 
Messages:140
Registered:June 2007
Location: Doetinchem, Netherlands
So with all the Melody stuff and the morale system having been tweaked, I have been having some issues keeping my mercs happy and productive.

My biggest issue is Fox, who has always been a merc with fickle likes and dislikes, but in this current game with three psychos in the team her morale has really gone low. I tried to give her some wine, and it only ruined her morale even more after she got over the drunk-ness.

What's the best way to improve merc morale with the new systems? Obviously killing people and taking sectors works, but it's not as effective as it used to be before the overhaul. And whilst surrounding people with people they like might be the quickest way to make them happy, it's also a bit too expensive for my tastes.

Report message to a moderator

Sergeant
Re: Managing Morale[message #341041 is a reply to message #341028] Mon, 18 May 2015 00:18 Go to previous messageGo to next message
fightcancer is currently offline fightcancer

 
Messages:213
Registered:February 2005
Location: USA
I think I remember reading somewhere that listening to the walkman raises morale.

Who are the other mercs in the same sector as Fox? Likely she doesn't like one of them. A merc with the "Snitch" trait will tell you if one of your team doesn't like another. So will a current spreadsheet.

[Updated on: Mon, 18 May 2015 00:20]

Report message to a moderator

Sergeant 1st Class
Re: Managing Morale[message #341042 is a reply to message #341041] Mon, 18 May 2015 00:24 Go to previous messageGo to next message
Deleted.

 
Messages:2634
Registered:December 2012
Location: Russian Federation
Quote:
listening to the walkman raises morale


The only effect of the walkman is that it prevents hearing.



Left this community.

Report message to a moderator

Lieutenant

Re: Managing Morale[message #341155 is a reply to message #341042] Mon, 25 May 2015 10:02 Go to previous messageGo to next message
fightcancer is currently offline fightcancer

 
Messages:213
Registered:February 2005
Location: USA
Doesn't the whore house in San Mona help morale?

Report message to a moderator

Sergeant 1st Class
Re: Managing Morale[message #341156 is a reply to message #341155] Mon, 25 May 2015 10:42 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1403
Registered:July 2006
Location: People riding polar bears...
Beer helps.


1.13: Install JA2, unpack latest, play.
AIMNAS: Complete 1.13 installation, Download ZIP and unpack, play.

Report message to a moderator

Sergeant Major
Re: Managing Morale[message #344300 is a reply to message #341156] Tue, 01 March 2016 11:46 Go to previous message
boslog is currently offline boslog

 
Messages:26
Registered:July 2012
how do i turn it off? i just want to kill stuff.. dont want the complicated morale and disease stuff.. i edited the disease in the .ini but when i load the game, my imp merc still have tetanus.. do i start new game for the settings to take effect?

Report message to a moderator

Private 1st Class
Previous Topic: Who is Jorge?
Next Topic: How to rearrange soldier order in tactics screen
Goto Forum:
  


Current Time: Tue Jun 16 10:35:17 GMT+3 2026

Total time taken to generate the page: 1.40001 seconds